Drop Catch
Hello!
This is Project 1 of Game Programming 2 class at Hunter College, Spring 2020. The prompt was to make a game with unique interaction (no WASD allowed!). I made a catching game where you catch the drops. Each one you catch scores a point!
Things I would like to work on:
- when you miss a drop, you lose a point (Or implement lives and you lose a life)
- Visuals, of course. Maybe make it cute!
- Add a scene for when you lose. Reset the game as well.
- gotta fix the size of the game, big oof.
Last Thoughts:
My first game I ever really programmed in Unity and shown it on Itch.io! I feel good about this!
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